Often we design with a specific purpose in mind. A product is created for a determined audience to make an action easier. When you are designing for ludic engagement, the purpose does not matter. It is up to the user to determine what to do with the product. Sounds weird, does it? — People do not only pursue activities with intent. People do also engage in so-called ludic activities. Ludic activities are playful and stimulate the mind. Examples of everyday ludic activities are scrolling, playing word games, watching tv, or admiring the view. Such activities are not just a way to relax or…